At the intersection of the middle kingdom sits the village of Clatterton, so named for the great amount of hoofed traffic passing through and around it. It boasts the most extensive collection of horse trading (the Hoofmarket) and is home to the southern tournament grounds used by many knights in the region. However, it’s claim to fame is the Cistern Citadel, a stone keep surrounding a massive fountain, which magically produces fresh water for its inhabitants. Surrounding the village proper is a large, high wooden fortification, encircled by a number of farms.
The villagers of Clatterton are generally happy and friendly, seeing much of the kingdom’s traffic pass through it’s gates. There are number of local services and business, but nothing comparing to the capital. Conducting any other sort of business in the village requires a pass coin from the appropriate guild, who watches over the Guildmarket with a heavy hand.
Most unusual is it’s government structure; a warden of Clatterton, appointed by the King’s Court, but answering to a pair of crotchety old mages (one a wizard and the other a sorcerer) who’s machinations have subtly altered the village over the years. Each has his own tower and they rarely interact, except in the most dire of consequences. The Warden himself usually stays out their affairs, busying himself with the day to day troubles of keeping a village safe and clean. He employees a number of guardians (village constabulary) known as the Pallisade Watchmen who dutifully mind the gates day and night.